Tuesday, 30 September 2014

Textual analysis- Short horror film analysed

INSIDE is a short horror film about a young photographer who takes a turn in the path to a house in the middle of the forest and goes inside  only to discover her own death.

Non-diegetic sound of a loud bang is used in the beginning along with the title 'INSIDE'. This sound and typography connotes danger that may take place in the film and the red font against the dark background suggests the mystery that is about to unfold. This represents horror because the colours are stereotypical of horror genre. The red connotes blood and evil and the colour black represents darkness which appeals to the audience. A shallow focus is used as soon as the film starts; the tree trunk is put in focus with the other trees in the background. This connotes the location of the film, which is the forest. This is also a stereotypical setting for a horror film and represents this genre.



There is also a non-diegetic music playing of a child's toy which makes the scene more intriguing and creepy, it is also quite hypnotic and could suggest an illusion of what is going to happen. It is also a very eerie sound that appeals to the audience as it keeps them engaged to find out the rest of the narrative, this is an example of the uses and gratification theory.
A high angle shot is used to show a young girl, taking photographs of the trees which is mise en scene as the prop is the camera. This is a stereotype of a horror film as most of the victims are young adults. This also appeals to the audience as they are about the same age which helps them identify with the character which is from the uses and gratification theory. A continuity editing is used throughout this scene, so the audience feels comfortable with a linear progression.



A dolly shot is used to follow the character walking through the woods. This allows the audience to feel as though they are in the film which is an example from the uses and gratification theory. It could also suggest that she is being followed which is a stereotype of a horror film because a dolly shot keeps the audience at the edge of their seats. Low key lighting as well as a non-diegetic sound of a different music is used as soon as she decides to change her direction and go off track. This could suggest the wrong decision she has made and conforms to the stereotype of horror films, as the audience knows something bad will happen soon.

A dissolve is used to show the change of location. Zoom is used on the girls face to show her expression. This allows the audience to think about what she has seen and makes them eager to see the next scene. A wide shot is sued to show a big house in the middle of the forest. This illustrates the isolation and mystery of it. This conforms to the stereotype of horror films as a house in a lonely place suggests people are uninvited. A tracking shot is sued from the inside the house as she walks towards it. This suggests that someone is watching her and appeals to the audience, as they want to know what or who is inside. This also represents the horror genre, as there is always an evil character which is an example of a props and stock characters. 



A wide shot is used as soon as she walks into the house. This connotes the feeling of loneliness, as she is the only person there. The non-diegetic music stops to add verisimilitude and allows the audience to hear properly. Non-diegetic sound is used again as she brings a bottle of water, use of a prop from the fridge towards her mouth. The sound gradually builds up and then suddenly stops as she drinks it. This successfully builds up tension for the audience.



 Editing is used to show a series of cuts and to suggest her vision is blurry. This unsettles the audience as a point of view shot is used which engages the audience through the uses ad gratification theory. A close up shot of the bottle is used and is in shallow focus as she leave it on the table and runs out of the house. This shot allows the audience to figure out that there was something wrong with the water and makes them feel remorse for the character. This also conforms to the stereotype of horror films as a problem occurs when you least expect it to.

A point of view shot is sued to allow the audience to see through the characters eyes and ass verisimilitude to it. An areal shot of her body is shown as she lays unconscious on the ground, the surrounding is shown also, which connotes she is isolated and there is no help around. A tight frame is used to show her facial expression as she wakes up this suggests that she is trapped and there is no way out. 



Non-diegetic sound of an old song is played through a cassette, which is shown through a close up shot. This conforms to the stereotype of the horror genre, as most of the evil characters are also old. Wide shot is used to show her laying on her back on a operation table. This immediately tells the audience that something bad has happened as well as the diegetic sound of her whimpering adds to it.
Mid-shot is used to show half of her body, this allows the audience to see a circle cut out of her stomach with blood pouring on the sides, This makes the audience feel confused and appeals to them as the stereotype is introduced through the body-horror sub-genre. Mise en scene is used to captivate the audience through the close up shot of the surgical instruments laying on the table. This tells the audience they were used to cut the circle out on her stomach.



 Mid-shot is used to show another character, which the audience soon recognize to be the bad guy. He is unshaven and wearing a black cap and t-short, this colour represents danger and death. Mid-shot is used again to show both characters on screen, the music builds up, as they get ready to attack each other. This creates suspense for the audience then a loud scream is heard from the girl and the audience is left to figure out she has been stabbed. The ending leaves a cliff hanger as to why the old man cut the circle out of her stomach in the first place.



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